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TBC Raid Changes, Beta Class Updates, Free Char Moves

TBC Raid Content ChangesQuote from: Bornakk (Source)

To coincide with the upcoming new talents and mechanic changes forclasses in the next patch, we are making some adjustments in existingraid content to provide a smooth transition when the upcoming patch isreleased. The creatures and bosses in raid dungeons that wereintroduced in The Burning Crusade will have their health reduced, andmost will have their standard melee damage output reduced as well, buttheir spell and ability damage are not being changed. These changes arebeing made in all raid dungeons from Karazhan to Sunwell Plateau aswell as the outdoor encounters of Doom Lord Kazzak and Doomwalker. Ontop of this Illidan is also doing his part and will stop casting Shearon players.

Druid - Upcoming Restoration changesQuote from: Ghostcrawler (Source)

Here are the changes we're making next patch. See how they feel.

Wild Growth:Coefficient and healing increased. Mana cost decreased. Cost should beabout the same as Circle of Healing. It doesn't heal instantly, butwill heal for about double what CoH does over its duration.Nourish:Reduced mana cost by somewhere between 15 and 20%. This is supposed tobe your Flash Heal, but we recognize that it doesn't have the sameversatility -- you can't just drop one on a wounded rogue or somethingsince you need the hot up first. Hence the lower price. Druids have quite an arsenal of healing spells now, and it can be tricky to find niches for all of them.

Paladin - Upcoming Divine Plea changeQuote from: Ghostcrawler (Source)

We are still showing good healing from Holy paladins. However, we aregetting feedback that they may be struggling with mana and perhaps evenwith boredom. To help with both of these potential problems, We are going to change Divine Plea to only reduce your healing by 20% (up from 100%). However, the original nerf to the spell was partially because of it being difficult to stop a paladin in PvP, so we are going to make the effect dispellable.

We're still taking a look at some of Holy's deep talents and I do wantto acknowledge that there have been many great suggestions to changesome of those.

We understand that some Holy paladins still feel that their movementand group healing mechanics aren't sufficient yet. However, we stilllike Bacon of Light , Holy Shock and talents like Infusion of Light tohelp with these problems. We want to get a few of the kinks out and seethem in action more before making further changes here.

We also want to reiterate that measuring healing is much tougher thanestimating dps or tank mitigation. While healing throughput andefficiency are important, so is knowing who to heal when and with whatspell. We're going to keep a close eye on this through the rest ofbeta, in the Burning Crusade patch and when Lich King goes live.

Shaman - Upcoming Enhancement changesQuote from: Ghostcrawler (Source)

Here are our concerns: Lavaburst makes scaling from spell damage sogood that Enhancement shamans were debating wearing Elemental gear.Enhancement shamans were also looking at using caster daggers tomaximize procs. Both of these trends would cause us severe itemheadaches down the road and also don't fit the kit of the tree.

We're changing Maestrom Weapon to no longer affect Lavaburst. We arealso changing the proc rate to a proc per minute mechanic instead of achance on hit.